<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="trailer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>WS 130G</name>
        <functions>
            <function>$l10n_function_tipper</function>
        </functions>
        <storePacks>
            <storePack>STARTER_GRAINS</storePack>
            <storePack>STARTER_ANIMALS</storePack>
            <storePack>STARTER_POTATOES</storePack>
            <storePack>STARTER_SUGARBEET</storePack>
            <storePack>STARTER_WOODCHIPS</storePack>
            <storePack>STARTER_TRANSPORT</storePack>
        </storePacks>
        <image>store_ws130g.dds</image>
        <price>16000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>WECKMAN</brand>
        <category>trailers</category>
        <shopLoadingDelay initial="0.25"/>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_tipper</typeDesc>
        <filename>ws130g.i3d</filename>
        <size width="3.7" length="7.3" lengthOffset="0.8" />
        <sounds volumeFactor="1.4"/>
        <components maxMass="15700">
            <component centerOfMass="0 0.55 0.3" solverIterationCount="10" mass="1000"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="550" />
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="550" />
			<joint component1="1" component2="2" node="ws130g_bogieL" rotLimit="8 0 0" transLimit="0 0 0" />
            <joint component1="1" component2="3" node="ws130g_bogieR" rotLimit="8 0 0" transLimit="0 0 0" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <mapHotspot type="TRAILER" />
    </base>

    <configurationSets>
        <configurationSet name="$l10n_configuration_valueDefault" isDefault="true">
            <configuration name="fillVolume"     index="1" />
            <configuration name="fillUnit"       index="1" />
            <configuration name="trailer"        index="1" />
            <configuration name="cover"          index="1" />
            <configuration name="tensionBelts"   index="1" />
            <configuration name="dischargeable"  index="1" />
            <configuration name="designMaterial" index="1" />
            <configuration name="folding"        index="1" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="14000">
            <configuration name="fillVolume"     index="2" />
            <configuration name="fillUnit"       index="2" />
            <configuration name="trailer"        index="1" />
            <configuration name="tensionBelts"   index="2" />
            <configuration name="dischargeable"  index="1" />
            <configuration name="folding"        index="2" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_capacityX" params="18400">
            <configuration name="fillVolume"     index="3" />
            <configuration name="fillUnit"       index="3" />
            <configuration name="trailer"        index="1" />
            <configuration name="tensionBelts"   index="2" />
            <configuration name="dischargeable"  index="1" />
            <configuration name="folding"        index="2" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_valueLoadingWagon">
            <configuration name="fillVolume"     index="4" />
            <configuration name="fillUnit"       index="4" />
            <configuration name="trailer"        index="2" />
            <configuration name="cover"          index="1" />
            <configuration name="tensionBelts"   index="3" />
            <configuration name="dischargeable"  index="2" />
            <configuration name="designMaterial" index="1" />
            <configuration name="folding"        index="2" />
        </configurationSet>
        <configurationSet name="$l10n_configuration_valueLoadingWagon">
            <configuration name="fillVolume"     index="4" />
            <configuration name="fillUnit"       index="5" />
            <configuration name="trailer"        index="2" />
            <configuration name="cover"          index="1" />
            <configuration name="tensionBelts"   index="4" />
            <configuration name="dischargeable"  index="2" />
            <configuration name="designMaterial" index="1" />
            <configuration name="folding"        index="2" />
        </configurationSet>
    </configurationSets>

    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW309/500_50R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelFrontLeft"  forcePointRatio="0.3" initialCompression="15" suspTravel="0.14" spring="50" damper="50" yOffset="0.015"/>
                        <wheelChock parkingNode="wheelChock01" filename="$data/shared/assets/wheelChocks/wheelChock01.i3d" color="SHARED_BLACK5" scale="0.7 0.7 0.7" material="1"/>
                        <wheelChock parkingNode="wheelChock02" filename="$data/shared/assets/wheelChocks/wheelChock01.i3d" color="SHARED_BLACK5" scale="0.7 0.7 0.7" material="1" isInverted="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW309/500_50R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelFrontRight" forcePointRatio="0.3" initialCompression="15" suspTravel="0.14" spring="50" damper="50" yOffset="0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW309/500_50R17.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelBackLeft"   forcePointRatio="0.3" initialCompression="15" suspTravel="0.14" spring="50" damper="50" yOffset="0.015"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/AW309/500_50R17.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.3" repr="wheelBackRight"  forcePointRatio="0.3" initialCompression="15" suspTravel="0.14" spring="50" damper="50" yOffset="0.015"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/520_50R17.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/520_50R17.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/520_50R17.xml"/>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationTrac/520_50R17.xml"/>
                </wheels>
            </wheelConfiguration>

            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/500_50R17.xml">
                        <wheelChock />
                        <wheelChock />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/500_50R17.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/500_50R17.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/500_50R17.xml"/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimColor material="18">SHARED_WHITE1</rimColor>

        <hubs>
            <color0 useBaseColor="true"></color0>
            <color1 useBaseColor="true"></color1>
            <hub linkNode="wheelFrontLeft"  filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.12 0.22 0.22" />
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.12 0.22 0.22" />
            <hub linkNode="wheelBackLeft"   filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true"  scale="0.12 0.22 0.22" />
            <hub linkNode="wheelBackRight"  filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.12 0.22 0.22" />
        </hubs>
    </wheels>

    <attachable>
        <inputAttacherJoints>
                <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.5" />
        </inputAttacherJoints>
        <brakeForce force="0.4" maxForce="1.0" maxForceMass="16000"/>
        <support animationName="moveSupport" detachAnimationTime="1" delayedOnAttach="false"/>
    </attachable>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="ELONGATED" placementArea="0.15 0.3 0.15 0.3"/>
    </licensePlates>

    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="electric" node="electricIn" length="1.1" diameter="0.01" straighteningFactor="1.8">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" length="1.2" diameter="0.02" straighteningFactor="1.2">
           <objectChange node="hydraulic01_detached" visibilityActive="false" visibilityInactive="true" />
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn02" length="1.2" diameter="0.02" straighteningFactor="1.2">
        <objectChange node="hydraulic02_detached"  visibilityInactive="true" visibilityActive="false" />
        </hose>
    </connectionHoses>

    <dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0|1" linkNode="electric_connector"     filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="0|0" linkNode="hydraulic01_connector"  filename="$data/shared/connectionHoses/connectors.i3d" />
        <dynamicallyLoadedPart node="0|0" linkNode="hydraulic02_connector"  filename="$data/shared/connectionHoses/connectors.i3d" />
    </dynamicallyLoadedParts>

    <lights>
        <sharedLight linkNode="rearLightLeft"  filename="$data/shared/assets/lights/lizard/rearLight33_left.xml" />
        <sharedLight linkNode="rearLightRight" filename="$data/shared/assets/lights/lizard/rearLight33_right.xml" />

        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0" />
                <turnLightLeft node="turnLightLeftBack" />
                <turnLightRight node="turnLightRightBack" />
                <brakeLight node="backLightsHigh1" />
                <reverseLight node="reverseLightHigh1" />
            </high>
        </realLights>
    </lights>

    <animations>
        <animation name="tipAnimationBack">
            <part node="latchB1Part01"                         startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="-0.03 0 0" />
            <part node="latchB1Part02"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchB1Part03"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchB1Part02"                         startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchB2Part01"                         startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0.03 0 0" />
            <part node="latchB2Part02"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchB2Part03"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchB2Part02"                         startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="latchB3Part01"                         startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="-0.03 0 0" />
            <part node="latchB3Part02"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchB3Part03"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchB3Part02"                         startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchB4Part01"                         startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0.03 0 0" />
            <part node="latchB4Part02"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchB4Part03"                         startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchB4Part02"                         startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="backDoorHookRing"                      startTime="0.6" endTime="1.0" startRot="0 0 0"   endRot="90 0 0" />
            <part node="backDoorHook"                          startTime="1.0" endTime="2.0" startRot="0 0 0"   endRot="-178 0 0" />
            <part node="tipBody"                               startTime="2.0" endTime="15"  startRot="0 0 0"   endRot="-52 0 0" />
            <part node="effectNodesBack"                       startTime="2.0" endTime="15"  startRot="0 0 0"   endRot="52 0 0" />

            <part node="backDoor"               direction="1"  startTime="2.0" endTime="2.5" startRot="0 0 0"   endRot="21 0 0" />
            <part node="backDoor"               direction="1"  startTime="6.0" endTime="15"  startRot="21 0 0"  endRot="52 0 0" />
            <part node="backDoor"               direction="-1" startTime="2.0" endTime="15"  startRot="0 0 0"   endRot="52 0 0" />

            <sound template="clackVar2"         direction="1"  startTime="0.01"  volumeScale="1.0" pitchScale="0.6" />
            <sound template="hingeMedium"       direction="1"  startTime="1.01"  volumeScale="1.6" pitchScale="0.8" />
            <sound template="hingeMedium"       direction="-1" startTime="1.80"  volumeScale="1.6" pitchScale="0.6" />
            <sound template="clackVar6"         direction="-1" startTime="1.01"  volumeScale="0.4" pitchScale="0.4" />
            <sound template="clackVar4"         direction="-1" startTime="0.40"  volumeScale="2.6" pitchScale="0.5" />
            <sound template="clackVar5"         direction="-1" startTime="0.05"  volumeScale="0.5" pitchScale="0.4" />

            <sound template="clackVar5"         direction="1"  startTime="2.01"  volumeScale="1.4" pitchScale="0.5" />
            <sound template="cylinderPunch"     direction="1"  startTime="2.01"  volumeScale="1"   pitchScale="0.7" />
            <sound template="thudVar2"          direction="1"  startTime="2.01"  volumeScale="1.5" pitchScale="0.9" />
            <sound template="metalOpen"         direction="1"  startTime="2.01"  volumeScale="1.8" pitchScale="0.5" />
            <sound template="clackVar6"         direction="1"  startTime="14.99" volumeScale="1"   pitchScale="0.5" />
            <sound template="metalClose"        direction="1"  startTime="14.99" volumeScale="1.2" pitchScale="0.6" />
            <sound template="cylinderPunch"     direction="-1" startTime="14.99" volumeScale="1.2" pitchScale="0.9" />
            <sound template="thudVar2"          direction="-1" startTime="14.90" volumeScale="1.4" pitchScale="0.7" />
            <sound template="clackVar6"         direction="-1" startTime="14.99" volumeScale="0.7" pitchScale="0.3" />
            <sound template="metalClose"        direction="-1" startTime="2.05"  volumeScale="1.2" pitchScale="0.7" />
            <sound template="cylinderPunch"     direction="-1" startTime="2.01"  volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar6"         direction="-1" startTime="2.01"  volumeScale="1.5" pitchScale="0.6" />
        </animation>
        <animation name="tipAnimationBackGrainDoor">
            <part node="gripClip"               startTime="0.00" endTime="0.05" visibility="true" />
            <part node="gripClip"               startTime="0.05" endTime="0.10" visibility="false" />
            <part node="grainDoor"              startTime="0.20" endTime="0.50" startTrans="0 0 0" endTrans="0 0.18 0" />
            <part node="tipBody"                startTime="1.00" endTime="14"   startRot="0 0 0"   endRot="-52 0 0" />
            <part node="effectNodesGrainDoor"   startTime="1.00" endTime="14"   startRot="0 0 0"   endRot="52 0 0" />

            <sound template="thudVar1"          direction="1"  startTime="0.11"  volumeScale="0.4" pitchScale="1.0" />
            <sound template="rattleHard"        direction="1"  startTime="0.21"  volumeScale="1.3" pitchScale="0.9" />
            <sound template="rattleHard"        direction="-1" startTime="0.49"  volumeScale="1.3" pitchScale="0.9" />
            <sound template="sheetImp06"        direction="-1" startTime="0.09"  volumeScale="2.1" pitchScale="0.6" />

            <sound template="clackVar6"         direction="1"  startTime="1.01"  volumeScale="0.8" pitchScale="0.6" />
            <sound template="cylinderPunch"     direction="1"  startTime="1.01"  volumeScale="1"   pitchScale="0.7" />
            <sound template="clackVar6"         direction="1"  startTime="13.99" volumeScale="1"   pitchScale="0.5" />
            <sound template="metalClose"        direction="1"  startTime="13.99" volumeScale="1.2" pitchScale="0.6" />
            <sound template="cylinderPunch"     direction="-1" startTime="13.99" volumeScale="1.2" pitchScale="0.9" />
            <sound template="thudVar2"          direction="-1" startTime="13.90" volumeScale="1.4" pitchScale="0.7" />
            <sound template="clackVar6"         direction="-1" startTime="13.99" volumeScale="0.7" pitchScale="0.3" />
            <sound template="metalClose"        direction="-1" startTime="1.05"  volumeScale="1.2" pitchScale="0.7" />
            <sound template="cylinderPunch"     direction="-1" startTime="1.01"  volumeScale="1.3" pitchScale="0.8" />
            <sound template="clackVar6"         direction="-1" startTime="1.01"  volumeScale="1.5" pitchScale="0.6" />
        </animation>

        <animation name="toggleCover">
            <part node="cover_closed" startTime="0.00" endTime="0.05" visibility="true" />
            <part node="cover_open"   startTime="0.00" endTime="0.05" visibility="false" />
            <part node="cover_closed" startTime="0.05" endTime="0.10" visibility="false" />
            <part node="cover_open"   startTime="0.05" endTime="0.10" visibility="true" />

            <sound template="fabricCover2" startTime="0.01" direction="1"  volumeScale="1.4" pitchScale="1.5"/>
            <sound template="fabricCover1" startTime="0.05" direction="-1" volumeScale="1.4" pitchScale="1.8"/>
        </animation>

        <animation name="moveSupport">
            <part node="supportPart02"    startTime="0.00" endTime="0.02" visibility="true" />
            <part node="supportPart02"    startTime="0.02" endTime="1.08" visibility="false" />
            <part node="supportPart01"    startTime="0.20" endTime="0.40" startTrans="0.08 0 2.945"    endTrans="0.08 0 3.050" />
            <part node="support"          startTime="0.40" endTime="0.80" startTrans="0.08 0.47 2.945" endTrans="0.08 0 2.945" />
            <part node="supportPart01"    startTime="0.80" endTime="1.00" startTrans="0.08 0 3.050"    endTrans="0.08 0 2.945" />
            <part node="supportPart02"    startTime="1.08" endTime="1.10" visibility="true" />

            <sound template="latchSmall"  startTime="1.08" direction="1"  volumeScale="3"   pitchScale="2"   linkNode="supportPart02" />
            <sound template="slideOpen"   startTime="0.69" direction="1"  volumeScale="2"   pitchScale="1.3" linkNode="support" />
            <sound template="latchSmall"  startTime="0.02" direction="-1" volumeScale="3"   pitchScale="2"   linkNode="supportPart02" />
        </animation>

        <animation name="leftSideOpen">
            <part node="exactFillRootNode01"    startTime="0"   endTime="4.0" startTrans="0 0 0" endTrans="0 10 0" />
            <part node="latchL1Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchL1Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchL1Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchL1Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchL2Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchL2Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchL2Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchL2Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="latchL3Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchL3Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchL3Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchL3Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchL4Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchL4Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchL4Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchL4Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="standardSidesL1"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 -180" />
            <part node="standardSidesL2"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 -180" />
            <part node="standardSidesLeftPost"  startTime="0"   endTime="2.9" visibility="true" />
            <part node="standardSidesLeftPost"  startTime="2.9" endTime="3.0" visibility="false" />
            <part node="colPart04"              startTime="2.9" endTime="3.0" startTrans="0 0 0" endTrans="0 -0.5 0" />

            <sound template="clackVar2"         startTime="0.01"  direction="1"  volumeScale="1.0" pitchScale="0.6" linkNode="standardSidesLeftPost" />
            <sound template="clackVar4"         startTime="0.40"  direction="-1" volumeScale="2.6" pitchScale="0.5" linkNode="standardSidesLeftPost" />
            <sound template="clackVar5"         startTime="0.05"  direction="-1" volumeScale="0.5" pitchScale="0.4" linkNode="standardSidesLeftPost" />

            <sound template="clackVar5"         startTime="1.01"  direction="1"  volumeScale="1.4" pitchScale="0.5" linkNode="standardSidesLeftPost" />
            <sound template="cylinderPunch"     startTime="1.01"  direction="1"  volumeScale="1"   pitchScale="0.7" linkNode="standardSidesLeftPost" />
            <sound template="thudVar2"          startTime="1.01"  direction="1"  volumeScale="1.5" pitchScale="0.9" linkNode="standardSidesLeftPost" />
            <sound template="metalOpen"         startTime="1.01"  direction="1"  volumeScale="1.8" pitchScale="0.5" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="2.49"  direction="1"  volumeScale="1"   pitchScale="0.5" linkNode="standardSidesLeftPost" />
            <sound template="metalClose"        startTime="2.49"  direction="1"  volumeScale="1.2" pitchScale="0.6" linkNode="standardSidesLeftPost" />
            <sound template="cylinderPunch"     startTime="2.49"  direction="-1" volumeScale="1.2" pitchScale="0.9" linkNode="standardSidesLeftPost" />
            <sound template="thudVar2"          startTime="2.40"  direction="-1" volumeScale="1.4" pitchScale="0.7" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="2.49"  direction="-1" volumeScale="0.7" pitchScale="0.3" linkNode="standardSidesLeftPost" />
            <sound template="metalClose"        startTime="1.05"  direction="-1" volumeScale="1.2" pitchScale="0.7" linkNode="standardSidesLeftPost" />
            <sound template="cylinderPunch"     startTime="1.01"  direction="-1" volumeScale="1.3" pitchScale="0.8" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="1.01"  direction="-1" volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesLeftPost" />

            <sound template="smallImp"          startTime="2.95"  direction="1"  volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="2.95"  direction="-1" volumeScale="2.3" pitchScale="0.7" linkNode="standardSidesLeftPost" />
        </animation>

        <animation name="rightSideOpen">
            <part node="exactFillRootNode01"    startTime="0"   endTime="4.0" startTrans="0 0 0" endTrans="0 10 0" />
            <part node="latchR1Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchR1Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchR1Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchR1Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="latchR2Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchR2Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchR2Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchR2Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchR3Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchR3Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchR3Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchR3Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="latchR4Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchR4Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchR4Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchR4Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="standardSidesR1"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 180" />
            <part node="standardSidesR2"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 180" />
            <part node="standardSidesRightPost" startTime="0"   endTime="2.9" visibility="true" />
            <part node="standardSidesRightPost" startTime="2.9" endTime="3.0" visibility="false" />
            <part node="colPart07"              startTime="2.9" endTime="3.0" startTrans="0 0 0" endTrans="0 -0.5 0" />

            <sound template="clackVar2"         startTime="0.01"  direction="1"  volumeScale="1.0" pitchScale="0.6" linkNode="standardSidesRightPost"/>
            <sound template="clackVar4"         startTime="0.40"  direction="-1" volumeScale="2.6" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="clackVar5"         startTime="0.05"  direction="-1" volumeScale="0.5" pitchScale="0.4" linkNode="standardSidesRightPost"/>

            <sound template="clackVar5"         startTime="1.01"  direction="1"  volumeScale="1.4" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="1.01"  direction="1"  volumeScale="1"   pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="thudVar2"          startTime="1.01"  direction="1"  volumeScale="1.5" pitchScale="0.9" linkNode="standardSidesRightPost"/>
            <sound template="metalOpen"         startTime="1.01"  direction="1"  volumeScale="1.8" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="2.49"  direction="1"  volumeScale="1"   pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="metalClose"        startTime="2.49"  direction="1"  volumeScale="1.2" pitchScale="0.6" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="2.49"  direction="-1" volumeScale="1.2" pitchScale="0.9" linkNode="standardSidesRightPost"/>
            <sound template="thudVar2"          startTime="2.40"  direction="-1" volumeScale="1.4" pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="2.49"  direction="-1" volumeScale="0.7" pitchScale="0.3" linkNode="standardSidesRightPost"/>
            <sound template="metalClose"        startTime="1.05"  direction="-1" volumeScale="1.2" pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="1.01"  direction="-1" volumeScale="1.3" pitchScale="0.8" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="1.01"  direction="-1" volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesRightPost"/>

            <sound template="smallImp"          startTime="2.95"  direction="1"  volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="2.95"  direction="-1" volumeScale="2.3" pitchScale="0.7" linkNode="standardSidesLeftPost" />
        </animation>

        <animation name="leftFrontOpen">
            <part node="exactFillRootNode01"    startTime="0"   endTime="2.5" startTrans="0 0 0" endTrans="0 10 0" />
            <part node="latchL1Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchL1Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchL1Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchL1Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchL2Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchL2Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchL2Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchL2Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="standardSidesL1"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 -180" />

            <sound template="clackVar2"         startTime="0.01"  direction="1"  volumeScale="1.0" pitchScale="0.6" linkNode="standardSidesL1" />
            <sound template="clackVar4"         startTime="0.40"  direction="-1" volumeScale="2.6" pitchScale="0.5" linkNode="standardSidesL1" />
            <sound template="clackVar5"         startTime="0.05"  direction="-1" volumeScale="0.5" pitchScale="0.4" linkNode="standardSidesL1" />

            <sound template="clackVar5"         startTime="1.01"  direction="1"  volumeScale="1.4" pitchScale="0.5" linkNode="standardSidesL1" />
            <sound template="cylinderPunch"     startTime="1.01"  direction="1"  volumeScale="1"   pitchScale="0.7" linkNode="standardSidesL1" />
            <sound template="thudVar2"          startTime="1.01"  direction="1"  volumeScale="1.5" pitchScale="0.9" linkNode="standardSidesL1" />
            <sound template="metalOpen"         startTime="1.01"  direction="1"  volumeScale="1.8" pitchScale="0.5" linkNode="standardSidesL1" />
            <sound template="clackVar6"         startTime="2.49"  direction="1"  volumeScale="1"   pitchScale="0.5" linkNode="standardSidesL1" />
            <sound template="metalClose"        startTime="2.49"  direction="1"  volumeScale="1.2" pitchScale="0.6" linkNode="standardSidesL1" />
            <sound template="cylinderPunch"     startTime="2.49"  direction="-1" volumeScale="1.2" pitchScale="0.9" linkNode="standardSidesL1" />
            <sound template="thudVar2"          startTime="2.40"  direction="-1" volumeScale="1.4" pitchScale="0.7" linkNode="standardSidesL1" />
            <sound template="clackVar6"         startTime="2.49"  direction="-1" volumeScale="0.7" pitchScale="0.3" linkNode="standardSidesL1" />
            <sound template="metalClose"        startTime="1.05"  direction="-1" volumeScale="1.2" pitchScale="0.7" linkNode="standardSidesL1" />
            <sound template="cylinderPunch"     startTime="1.01"  direction="-1" volumeScale="1.3" pitchScale="0.8" linkNode="standardSidesL1" />
            <sound template="clackVar6"         startTime="1.01"  direction="-1" volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesL1" />
        </animation>
        <animation name="leftBackOpen">
            <part node="exactFillRootNode01"    startTime="0"   endTime="2.5" startTrans="0 0 0" endTrans="0 10 0" />
            <part node="latchL3Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchL3Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchL3Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchL3Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="latchL4Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchL4Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchL4Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchL4Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="standardSidesL2"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 -180" />

            <sound template="clackVar2"         startTime="0.01"  direction="1"  volumeScale="1.0" pitchScale="0.6" linkNode="standardSidesL2" />
            <sound template="clackVar4"         startTime="0.40"  direction="-1" volumeScale="2.6" pitchScale="0.5" linkNode="standardSidesL2" />
            <sound template="clackVar5"         startTime="0.05"  direction="-1" volumeScale="0.5" pitchScale="0.4" linkNode="standardSidesL2" />

            <sound template="clackVar5"         startTime="1.01"  direction="1"  volumeScale="1.4" pitchScale="0.5" linkNode="standardSidesL2" />
            <sound template="cylinderPunch"     startTime="1.01"  direction="1"  volumeScale="1"   pitchScale="0.7" linkNode="standardSidesL2" />
            <sound template="thudVar2"          startTime="1.01"  direction="1"  volumeScale="1.5" pitchScale="0.9" linkNode="standardSidesL2" />
            <sound template="metalOpen"         startTime="1.01"  direction="1"  volumeScale="1.8" pitchScale="0.5" linkNode="standardSidesL2" />
            <sound template="clackVar6"         startTime="2.49"  direction="1"  volumeScale="1"   pitchScale="0.5" linkNode="standardSidesL2" />
            <sound template="metalClose"        startTime="2.49"  direction="1"  volumeScale="1.2" pitchScale="0.6" linkNode="standardSidesL2" />
            <sound template="cylinderPunch"     startTime="2.49"  direction="-1" volumeScale="1.2" pitchScale="0.9" linkNode="standardSidesL2" />
            <sound template="thudVar2"          startTime="2.40"  direction="-1" volumeScale="1.4" pitchScale="0.7" linkNode="standardSidesL2" />
            <sound template="clackVar6"         startTime="2.49"  direction="-1" volumeScale="0.7" pitchScale="0.3" linkNode="standardSidesL2" />
            <sound template="metalClose"        startTime="1.05"  direction="-1" volumeScale="1.2" pitchScale="0.7" linkNode="standardSidesL2" />
            <sound template="cylinderPunch"     startTime="1.01"  direction="-1" volumeScale="1.3" pitchScale="0.8" linkNode="standardSidesL2" />
            <sound template="clackVar6"         startTime="1.01"  direction="-1" volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesL2" />
        </animation>
        <animation name="leftPostOpen">
            <part node="standardSidesLeftPost"  startTime="0"   endTime="0.1" visibility="true" />
            <part node="standardSidesLeftPost"  startTime="0.1" endTime="0.2" visibility="false" />
            <part node="colPart04"              startTime="0.1" endTime="0.2" startTrans="0 0 0" endTrans="0 -0.5 0" />

            <sound template="smallImp"          startTime="0.15"  direction="1"  volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="0.15"  direction="-1" volumeScale="2.3" pitchScale="0.7" linkNode="standardSidesLeftPost" />
        </animation>

        <animation name="rightFrontOpen">
            <part node="exactFillRootNode01"    startTime="0"   endTime="2.5" startTrans="0 0 0" endTrans="0 10 0" />
            <part node="latchR1Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchR1Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchR1Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchR1Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="latchR2Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchR2Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchR2Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchR2Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="standardSidesR1"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 180" />

            <sound template="clackVar2"         startTime="0.01"  direction="1"  volumeScale="1.0" pitchScale="0.6" linkNode="standardSidesRightPost"/>
            <sound template="clackVar4"         startTime="0.40"  direction="-1" volumeScale="2.6" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="clackVar5"         startTime="0.05"  direction="-1" volumeScale="0.5" pitchScale="0.4" linkNode="standardSidesRightPost"/>

            <sound template="clackVar5"         startTime="1.01"  direction="1"  volumeScale="1.4" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="1.01"  direction="1"  volumeScale="1"   pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="thudVar2"          startTime="1.01"  direction="1"  volumeScale="1.5" pitchScale="0.9" linkNode="standardSidesRightPost"/>
            <sound template="metalOpen"         startTime="1.01"  direction="1"  volumeScale="1.8" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="2.49"  direction="1"  volumeScale="1"   pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="metalClose"        startTime="2.49"  direction="1"  volumeScale="1.2" pitchScale="0.6" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="2.49"  direction="-1" volumeScale="1.2" pitchScale="0.9" linkNode="standardSidesRightPost"/>
            <sound template="thudVar2"          startTime="2.40"  direction="-1" volumeScale="1.4" pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="2.49"  direction="-1" volumeScale="0.7" pitchScale="0.3" linkNode="standardSidesRightPost"/>
            <sound template="metalClose"        startTime="1.05"  direction="-1" volumeScale="1.2" pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="1.01"  direction="-1" volumeScale="1.3" pitchScale="0.8" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="1.01"  direction="-1" volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesRightPost"/>
        </animation>
        <animation name="rightBackOpen">
            <part node="exactFillRootNode01"    startTime="0"   endTime="2.5" startTrans="0 0 0" endTrans="0 10 0" />
            <part node="latchR3Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 -0.03" />
            <part node="latchR3Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 90 0" />
            <part node="latchR3Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -80 0" />
            <part node="latchR3Part02"          startTime="0.4" endTime="0.6" startRot="0 90 0"  endRot="0 60 0" />
            <part node="latchR4Part01"          startTime="0"   endTime="0.8" startTrans="0 0 0" endTrans="0 0 0.03" />
            <part node="latchR4Part02"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 -90 0" />
            <part node="latchR4Part03"          startTime="0"   endTime="0.4" startRot="0 0 0"   endRot="0 80 0" />
            <part node="latchR4Part02"          startTime="0.4" endTime="0.6" startRot="0 -90 0" endRot="0 -60 0" />
            <part node="standardSidesR2"        startTime="1.0" endTime="2.5" startRot="0 0 0"   endRot="0 0 180" />

            <sound template="clackVar2"         startTime="0.01"  direction="1"  volumeScale="1.0" pitchScale="0.6" linkNode="standardSidesRightPost"/>
            <sound template="clackVar4"         startTime="0.40"  direction="-1" volumeScale="2.6" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="clackVar5"         startTime="0.05"  direction="-1" volumeScale="0.5" pitchScale="0.4" linkNode="standardSidesRightPost"/>

            <sound template="clackVar5"         startTime="1.01"  direction="1"  volumeScale="1.4" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="1.01"  direction="1"  volumeScale="1"   pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="thudVar2"          startTime="1.01"  direction="1"  volumeScale="1.5" pitchScale="0.9" linkNode="standardSidesRightPost"/>
            <sound template="metalOpen"         startTime="1.01"  direction="1"  volumeScale="1.8" pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="2.49"  direction="1"  volumeScale="1"   pitchScale="0.5" linkNode="standardSidesRightPost"/>
            <sound template="metalClose"        startTime="2.49"  direction="1"  volumeScale="1.2" pitchScale="0.6" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="2.49"  direction="-1" volumeScale="1.2" pitchScale="0.9" linkNode="standardSidesRightPost"/>
            <sound template="thudVar2"          startTime="2.40"  direction="-1" volumeScale="1.4" pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="2.49"  direction="-1" volumeScale="0.7" pitchScale="0.3" linkNode="standardSidesRightPost"/>
            <sound template="metalClose"        startTime="1.05"  direction="-1" volumeScale="1.2" pitchScale="0.7" linkNode="standardSidesRightPost"/>
            <sound template="cylinderPunch"     startTime="1.01"  direction="-1" volumeScale="1.3" pitchScale="0.8" linkNode="standardSidesRightPost"/>
            <sound template="clackVar6"         startTime="1.01"  direction="-1" volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesRightPost"/>
        </animation>
        <animation name="rightPostOpen">
            <part node="standardSidesRightPost" startTime="0"   endTime="0.1" visibility="true" />
            <part node="standardSidesRightPost" startTime="0.1" endTime="0.2" visibility="false" />
            <part node="colPart07"              startTime="0.1" endTime="0.2" startTrans="0 0 0" endTrans="0 -0.5 0" />

            <sound template="smallImp"          startTime="0.15"  direction="1"  volumeScale="1.5" pitchScale="0.6" linkNode="standardSidesLeftPost" />
            <sound template="clackVar6"         startTime="0.15"  direction="-1" volumeScale="2.3" pitchScale="0.7" linkNode="standardSidesLeftPost" />
        </animation>
    </animations>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
            </foldingConfiguration>
            <foldingConfiguration>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <cylindered>
        <movingTools>
            <movingTool node="tipBody" playSound="true" >
                <dependentPart node="bodyHydraulicRot" />
            </movingTool>
			<movingTool node="standardSidesLeftPost" playSound="false" foldingConfigurationIndex="1" fillUnitIndex="1" minFillLevel="0" maxFillLevel="0">
                <controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="false" mouseSpeedFactor="0.4" iconName="TOP_DOOR_ROTATE" />
                <animation animName="leftSideOpen" animAcceleration="5" animSpeed="0.4" />
            </movingTool>
			<movingTool node="standardSidesRightPost" playSound="false" foldingConfigurationIndex="1" fillUnitIndex="1" minFillLevel="0" maxFillLevel="0">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="false" mouseSpeedFactor="0.4" iconName="TOP_DOOR_ROTATE" />
                <animation animName="rightSideOpen" animAcceleration="5" animSpeed="0.4" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="bodyHydraulicRot" referencePoint="bodyHydraulicRotRef" referenceFrame="bodyHydraulicRotRef" divideTranslatingDistance="false">
                <translatingPart node="hydraulicBodyPartPunch01" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch02" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch03" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch04" maxZTrans="0.4"/>
                <translatingPart node="hydraulicBodyPartPunch05" maxZTrans="0.4"/>
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicLayerTone" pitchScale="0.5" volumeScale="0.9" linkNode="bodyHydraulicRot" actionNames="TRANSLATING_POS" nodes="bodyHydraulicRot">
                <pitch dropOffFactor="1.1" dropOffTime="0.2" />
            </actionSound>
            <actionSound template="defaultHydraulicSound" pitchScale="0.4" volumeScale="0.5" linkNode="bodyHydraulicRot" actionNames="TRANSLATING_NEG" nodes="bodyHydraulicRot"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch02"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch03"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch04"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" linkNode="bodyHydraulicRot" actionNames="TRANSLATING_END_NEG" nodes="hydraulicBodyPartPunch05"/>
        </sounds>
    </cylindered>

    <tensionBelts>
        <tensionBeltsConfigurations>
            <tensionBeltsConfiguration> <!--standard sides-->
                <tensionBelts linkNode="tensionBelts" width="0.05" maxEdgeLength="0.1" ratchetPosition="0.75" defaultHeight="5" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="startPoint01" endNode="startPoint01End" >
                        <intersectionNode node="tensionBelt01Intersection01"/>
                        <intersectionNode node="tensionBelt01Intersection05"/>
                        <intersectionNode node="tensionBelt01Intersection06"/>
                        <intersectionNode node="tensionBelt01Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint02" endNode="startPoint02End" >
                        <intersectionNode node="tensionBelt02Intersection01"/>
                        <intersectionNode node="tensionBelt02Intersection05"/>
                        <intersectionNode node="tensionBelt02Intersection06"/>
                        <intersectionNode node="tensionBelt02Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint03" endNode="startPoint03End" >
                        <intersectionNode node="tensionBelt03Intersection01"/>
                        <intersectionNode node="tensionBelt03Intersection05"/>
                        <intersectionNode node="tensionBelt03Intersection06"/>
                        <intersectionNode node="tensionBelt03Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint04" endNode="startPoint04End" >
                        <intersectionNode node="tensionBelt04Intersection01"/>
                        <intersectionNode node="tensionBelt04Intersection05"/>
                        <intersectionNode node="tensionBelt04Intersection06"/>
                        <intersectionNode node="tensionBelt04Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint05" endNode="startPoint05End" >
                        <intersectionNode node="tensionBelt05Intersection01"/>
                        <intersectionNode node="tensionBelt05Intersection05"/>
                        <intersectionNode node="tensionBelt05Intersection06"/>
                        <intersectionNode node="tensionBelt05Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint06" endNode="startPoint06End" >
                        <intersectionNode node="tensionBelt06Intersection01"/>
                        <intersectionNode node="tensionBelt06Intersection05"/>
                        <intersectionNode node="tensionBelt06Intersection06"/>
                        <intersectionNode node="tensionBelt06Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint07" endNode="startPoint07End" >
                        <intersectionNode node="tensionBelt07Intersection01"/>
                        <intersectionNode node="tensionBelt07Intersection05"/>
                        <intersectionNode node="tensionBelt07Intersection06"/>
                        <intersectionNode node="tensionBelt07Intersection10"/>
                    </tensionBelt>
                    <sounds>
                        <addBelt    template="beltOpen" />
                        <removeBelt template="beltClose" />
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>

            <tensionBeltsConfiguration /> <!-- empty config used with additional and raised sides -->

            <tensionBeltsConfiguration> <!--loading wagon-->
                <tensionBelts linkNode="tensionBelts" width="0.05" maxEdgeLength="0.1" ratchetPosition="0.65" defaultHeight="5" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="startPoint01" endNode="startPoint01End" >
                        <intersectionNode node="tensionBelt01Intersection01"/>
                        <intersectionNode node="tensionBelt01Intersection02"/>
                        <intersectionNode node="tensionBelt01Intersection09"/>
                        <intersectionNode node="tensionBelt01Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint02" endNode="startPoint02End" >
                        <intersectionNode node="tensionBelt02Intersection01"/>
                        <intersectionNode node="tensionBelt02Intersection02"/>
                        <intersectionNode node="tensionBelt02Intersection09"/>
                        <intersectionNode node="tensionBelt02Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint03" endNode="startPoint03End" >
                        <intersectionNode node="tensionBelt03Intersection01"/>
                        <intersectionNode node="tensionBelt03Intersection02"/>
                        <intersectionNode node="tensionBelt03Intersection09"/>
                        <intersectionNode node="tensionBelt03Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint04" endNode="startPoint04End" >
                        <intersectionNode node="tensionBelt04Intersection01"/>
                        <intersectionNode node="tensionBelt04Intersection02"/>
                        <intersectionNode node="tensionBelt04Intersection09"/>
                        <intersectionNode node="tensionBelt04Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint05" endNode="startPoint05End" >
                        <intersectionNode node="tensionBelt05Intersection01"/>
                        <intersectionNode node="tensionBelt05Intersection02"/>
                        <intersectionNode node="tensionBelt05Intersection09"/>
                        <intersectionNode node="tensionBelt05Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint06" endNode="startPoint06End" >
                        <intersectionNode node="tensionBelt06Intersection01"/>
                        <intersectionNode node="tensionBelt06Intersection02"/>
                        <intersectionNode node="tensionBelt06Intersection09"/>
                        <intersectionNode node="tensionBelt06Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint07" endNode="startPoint07End" >
                        <intersectionNode node="tensionBelt07Intersection01"/>
                        <intersectionNode node="tensionBelt07Intersection02"/>
                        <intersectionNode node="tensionBelt07Intersection09"/>
                        <intersectionNode node="tensionBelt07Intersection10"/>
                    </tensionBelt>
                    <sounds>
                        <addBelt    template="beltOpen" />
                        <removeBelt template="beltClose" />
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>

            <tensionBeltsConfiguration> <!--round bale frame-->
                <tensionBelts linkNode="tensionBelts" width="0.05" maxEdgeLength="0.1" ratchetPosition="0.75" defaultHeight="5" activationTrigger="beltActivationTrigger">
                    <tensionBelt startNode="startPoint01" endNode="startPoint01End" >
                        <intersectionNode node="tensionBelt01Intersection01"/>
                        <intersectionNode node="tensionBelt01Intersection03"/>
                        <intersectionNode node="tensionBelt01Intersection04"/>
                        <intersectionNode node="tensionBelt01Intersection07"/>
                        <intersectionNode node="tensionBelt01Intersection08"/>
                        <intersectionNode node="tensionBelt01Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint02" endNode="startPoint02End" >
                        <intersectionNode node="tensionBelt02Intersection01"/>
                        <intersectionNode node="tensionBelt02Intersection03"/>
                        <intersectionNode node="tensionBelt02Intersection04"/>
                        <intersectionNode node="tensionBelt02Intersection07"/>
                        <intersectionNode node="tensionBelt02Intersection08"/>
                        <intersectionNode node="tensionBelt02Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint03" endNode="startPoint03End" >
                        <intersectionNode node="tensionBelt03Intersection01"/>
                        <intersectionNode node="tensionBelt03Intersection03"/>
                        <intersectionNode node="tensionBelt03Intersection04"/>
                        <intersectionNode node="tensionBelt03Intersection07"/>
                        <intersectionNode node="tensionBelt03Intersection08"/>
                        <intersectionNode node="tensionBelt03Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint04" endNode="startPoint04End" >
                        <intersectionNode node="tensionBelt04Intersection01"/>
                        <intersectionNode node="tensionBelt04Intersection03"/>
                        <intersectionNode node="tensionBelt04Intersection04"/>
                        <intersectionNode node="tensionBelt04Intersection07"/>
                        <intersectionNode node="tensionBelt04Intersection08"/>
                        <intersectionNode node="tensionBelt04Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint05" endNode="startPoint05End" >
                        <intersectionNode node="tensionBelt05Intersection01"/>
                        <intersectionNode node="tensionBelt05Intersection03"/>
                        <intersectionNode node="tensionBelt05Intersection04"/>
                        <intersectionNode node="tensionBelt05Intersection07"/>
                        <intersectionNode node="tensionBelt05Intersection08"/>
                        <intersectionNode node="tensionBelt05Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint06" endNode="startPoint06End" >
                        <intersectionNode node="tensionBelt06Intersection01"/>
                        <intersectionNode node="tensionBelt06Intersection03"/>
                        <intersectionNode node="tensionBelt06Intersection04"/>
                        <intersectionNode node="tensionBelt06Intersection07"/>
                        <intersectionNode node="tensionBelt06Intersection08"/>
                        <intersectionNode node="tensionBelt06Intersection10"/>
                    </tensionBelt>
                    <tensionBelt startNode="startPoint07" endNode="startPoint07End" >
                        <intersectionNode node="tensionBelt07Intersection01"/>
                        <intersectionNode node="tensionBelt07Intersection03"/>
                        <intersectionNode node="tensionBelt07Intersection04"/>
                        <intersectionNode node="tensionBelt07Intersection07"/>
                        <intersectionNode node="tensionBelt07Intersection08"/>
                        <intersectionNode node="tensionBelt07Intersection10"/>
                    </tensionBelt>
                    <sounds>
                        <addBelt    template="beltOpen" />
                        <removeBelt template="beltClose" />
                    </sounds>
                </tensionBelts>
            </tensionBeltsConfiguration>
        </tensionBeltsConfigurations>
    </tensionBelts>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration> <!--standard sides-->
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="5600" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode01" />
                        <autoAimTargetNode node="fillAutoAimTarget01" startZ="1.5" endZ="-1" invert="false" startPercentage="25"/>
                    </fillUnit>
                <objectChange node="standardSides"              visibilityActive="true"/>
                <objectChange node="colPart03"                  compoundChildActive="true"/>
                <objectChange node="colPart04"                  compoundChildActive="true"/>
                <objectChange node="colPart05"                  compoundChildActive="true"/>
                <objectChange node="colPart06"                  compoundChildActive="true"/>
                <objectChange node="colPart07"                  compoundChildActive="true"/>
                <objectChange node="colPart08"                  compoundChildActive="true"/>
                <objectChange node="backDoor"                   visibilityActive="true"/>
                <objectChange node="grainDoorChain"             visibilityActive="true"/>
                <objectChange node="gripClip"                   visibilityActive="true"/>
                <objectChange node="backDoorHookRing"           visibilityActive="true"/>
                <objectChange node="colPart09"                  compoundChildActive="true"/>
                <objectChange node="standardSidesBackFrame"     visibilityActive="true"/>
                <objectChange node="exactFillRootNode02"        rigidBodyTypeActive="None"/>
                <objectChange node="exactFillRootNode03"        rigidBodyTypeActive="None"/>
                </fillUnits>
            </fillUnitConfiguration>

            <fillUnitConfiguration> <!--additional sides-->
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="14000" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode02" />
                        <autoAimTargetNode node="fillAutoAimTarget02" startZ="1.5" endZ="-1" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
                <objectChange node="standardSides"              visibilityActive="true"/>
                <objectChange node="colPart03"                  compoundChildActive="true"/>
                <objectChange node="colPart04"                  compoundChildActive="true"/>
                <objectChange node="colPart05"                  compoundChildActive="true"/>
                <objectChange node="colPart06"                  compoundChildActive="true"/>
                <objectChange node="colPart07"                  compoundChildActive="true"/>
                <objectChange node="colPart08"                  compoundChildActive="true"/>
                <objectChange node="backDoor"                   visibilityActive="true"/>
                <objectChange node="grainDoorChain"             visibilityActive="true"/>
                <objectChange node="gripClip"                   visibilityActive="true"/>
                <objectChange node="backDoorHookRing"           visibilityActive="true"/>
                <objectChange node="colPart09"                  compoundChildActive="true"/>
                <objectChange node="standardSidesBackFrame"     visibilityActive="false"/>
                <objectChange node="exactFillRootNode01"        rigidBodyTypeActive="None"/>
                <objectChange node="additionalSides"            visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart10"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart11"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart12"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart13"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="wallSupport"                visibilityActive="true" translationActive="0 -0.4 0"/>
                <objectChange node="exactFillRootNode03"        rigidBodyTypeActive="None"/>
                <objectChange node="coverPart01"                visibilityActive="true"/>
                <objectChange node="coverPart02"                visibilityActive="false"/>
                <objectChange node="coverAlphaPart01_closed"    visibilityActive="true"/>
                <objectChange node="coverAlphaPart02_closed"    visibilityActive="false"/>
            </fillUnitConfiguration>

            <fillUnitConfiguration price="1500"> <!--raised sides-->
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="18400" allowAILoading="true">
                        <exactFillRootNode node="exactFillRootNode03" />
                        <autoAimTargetNode node="fillAutoAimTarget03" startZ="1.5" endZ="-1" invert="false" startPercentage="25"/>
                    </fillUnit>
                </fillUnits>
                <objectChange node="standardSides"              visibilityActive="true"/>
                <objectChange node="colPart03"                  compoundChildActive="true"/>
                <objectChange node="colPart04"                  compoundChildActive="true"/>
                <objectChange node="colPart05"                  compoundChildActive="true"/>
                <objectChange node="colPart06"                  compoundChildActive="true"/>
                <objectChange node="colPart07"                  compoundChildActive="true"/>
                <objectChange node="colPart08"                  compoundChildActive="true"/>
                <objectChange node="backDoor"                   visibilityActive="true"/>
                <objectChange node="grainDoorChain"             visibilityActive="true"/>
                <objectChange node="gripClip"                   visibilityActive="true"/>
                <objectChange node="backDoorHookRing"           visibilityActive="true"/>
                <objectChange node="colPart09"                  compoundChildActive="true"/>
                <objectChange node="standardSidesBackFrame"     visibilityActive="false"/>
                <objectChange node="exactFillRootNode01"        rigidBodyTypeActive="None"/>
                <objectChange node="additionalSides"            visibilityActive="true"/>
                <objectChange node="colPart10"                  compoundChildActive="true"/>
                <objectChange node="colPart11"                  compoundChildActive="true"/>
                <objectChange node="colPart12"                  compoundChildActive="true"/>
                <objectChange node="colPart13"                  compoundChildActive="true"/>
                <objectChange node="exactFillRootNode02"        rigidBodyTypeActive="None"/>
                <objectChange node="raisedSides"                visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart14"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart15"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart16"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart17"                  compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="wallSupport"                visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="cover"                      translationActive="0 0.4 0"/>
                <objectChange node="coverPart01"                visibilityActive="false"/>
                <objectChange node="coverPart02"                visibilityActive="true"/>
                <objectChange node="coverAlphaPart01_closed"    visibilityActive="false"/>
                <objectChange node="coverAlphaPart02_closed"    visibilityActive="true"/>
            </fillUnitConfiguration>

            <fillUnitConfiguration>  <!--loading wagon-->
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="0" />
                </fillUnits>
                <objectChange node="standardSides"          visibilityActive="false"/>
                <objectChange node="colPart03"              compoundChildActive="false"/>
                <objectChange node="colPart04"              compoundChildActive="false"/>
                <objectChange node="colPart05"              compoundChildActive="false"/>
                <objectChange node="colPart06"              compoundChildActive="false"/>
                <objectChange node="colPart07"              compoundChildActive="false"/>
                <objectChange node="colPart08"              compoundChildActive="false"/>
                <objectChange node="backDoor"               visibilityActive="false"/>
                <objectChange node="grainDoorChain"         visibilityActive="false"/>
                <objectChange node="gripClip"               visibilityActive="false"/>
                <objectChange node="backDoorHookPart01"     visibilityActive="false"/>
                <objectChange node="backDoorHookRing"       visibilityActive="false"/>
                <objectChange node="colPart09"              compoundChildActive="false"/>
                <objectChange node="standardSidesBackFrame" visibilityActive="false"/>
                <objectChange node="exactFillRootNode01"    rigidBodyTypeActive="None"/>
                <objectChange node="exactFillRootNode02"    rigidBodyTypeActive="None"/>
                <objectChange node="exactFillRootNode03"    rigidBodyTypeActive="None"/>
            </fillUnitConfiguration>

            <fillUnitConfiguration price="2000"> <!--round bale frame-->
                <fillUnits>
                    <fillUnit shopDisplayUnit="CUBICMETER" fillTypeCategories="BULK" capacity="0" />
                </fillUnits>
                <objectChange node="standardSides"          visibilityActive="false"/>
                <objectChange node="colPart03"              compoundChildActive="false"/>
                <objectChange node="colPart04"              compoundChildActive="false"/>
                <objectChange node="colPart05"              compoundChildActive="false"/>
                <objectChange node="colPart06"              compoundChildActive="false"/>
                <objectChange node="colPart07"              compoundChildActive="false"/>
                <objectChange node="colPart08"              compoundChildActive="false"/>
                <objectChange node="backDoor"               visibilityActive="false"/>
                <objectChange node="grainDoorChain"         visibilityActive="false"/>
                <objectChange node="gripClip"               visibilityActive="false"/>
                <objectChange node="backDoorHookPart01"     visibilityActive="false"/>
                <objectChange node="backDoorHookRing"       visibilityActive="false"/>
                <objectChange node="colPart09"              compoundChildActive="false"/>
                <objectChange node="standardSidesBackFrame" visibilityActive="false"/>
                <objectChange node="exactFillRootNode01"    rigidBodyTypeActive="None"/>
                <objectChange node="exactFillRootNode02"    rigidBodyTypeActive="None"/>
                <objectChange node="exactFillRootNode03"    rigidBodyTypeActive="None"/>
                <objectChange node="roundBaleFrame"         visibilityActive="true" visibilityInactive="false"/>
                <objectChange node="colPart18"              compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart19"              compoundChildActive="true" compoundChildInactive="false"/>
                <objectChange node="colPart20"              compoundChildActive="true" compoundChildInactive="false"/>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume01" maxDelta="0.12" maxAllowedHeapAngle="15" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume02" maxDelta="0.12" maxAllowedHeapAngle="7" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume03" maxDelta="0.12" maxAllowedHeapAngle="7" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
            <fillVolumeConfiguration /> <!-- empty config used with no sides -->
        </fillVolumeConfigurations>

        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfoBack"  width="1.5" length="1.0" minHeight="0.2"/>
                <node node="unloadInfoFront" width="1.5" length="1.0"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <trailer>
        <trailerConfigurations>
            <trailerConfiguration>
                <trailer>
                    <tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1">
                        <animation name="tipAnimationBack" speedScale="0.7" closeSpeedScale="1" startTipTime="0.15" />
                    </tipSide>
                    <tipSide name="$l10n_info_tipSideBackGrainDoor" dischargeNodeIndex="2">
                        <animation name="tipAnimationBackGrainDoor" speedScale="0.5" closeSpeedScale="1" startTipTime="0.02" />
                    </tipSide>
                </trailer>
            </trailerConfiguration>
            <trailerConfiguration /> <!-- empty config used with no sides -->
        </trailerConfigurations>
    </trailer>

    <dischargeable>
        <dischargeableConfigurations>
            <dischargeableConfiguration>
                <dischargeNode node="dischargeNodeBack" emptySpeed="800" fillUnitIndex="1" unloadInfoIndex="1" allowAIDischarge="true" >
                    <info width="2.5" length="0.5" />
                    <effects>
                        <effectNode effectClass="TipEffect">
                            <effectNode effectNode="effectParticleBack" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                            <effectNode effectNode="effectGrainBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.8"/>
                        </effectNode>
                        <effectNode effectNode="effectSmokeBack" materialType="unloadingSmoke" fadeTime="0.5" />
                    </effects>
                </dischargeNode>
                <dischargeNode node="dischargeNodeGrainDoor" emptySpeed="250" fillUnitIndex="1" unloadInfoIndex="2">
                    <info width="0.5" length="0.5" />
                    <effects>
                        <effectNode effectClass="TipEffect">
                            <effectNode effectNode="effectParticleDoor" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                            <effectNode effectNode="effectGrainDoor" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeGrainDoor" extraDistance="0.8"/>
                        </effectNode>
                        <effectNode effectNode="effectSmokeDoor" materialType="unloadingSmoke" fadeTime="0.5"/>
                    </effects>
                </dischargeNode>
            </dischargeableConfiguration>
            <dischargeableConfiguration /> <!-- empty config used with no sides -->
        </dischargeableConfigurations>
    </dischargeable>

    <cover>
        <coverConfigurations>
            <coverConfiguration name="$l10n_configuration_valueNo" price="0" />

            <coverConfiguration name="$l10n_configuration_valueYes" price="1500" openCoverWhileTipping="false">
                <cover openAnimation="toggleCover" fillUnitIndices="1" />
                <objectChange node="cover" visibilityActive="true" visibilityInactive="false"/>
            </coverConfiguration>
        </coverConfigurations>
    </cover>

    <ai>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="7"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="2.75" height="2.8" length="6.8" lengthOffset="0.85"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.3" maxX="1.3" minZ="-1.9" maxZ="2.7" yOffset="0.7" />
        <bendingNode minX="-0.5" maxX="0.5" minZ="-1.8" maxZ="2.7" yOffset="0.5" />
    </foliageBending>

    <baseMaterial>
        <material name="ws130_mat" baseNode="ws130_vis">
            <shaderParameter name="colorMat0" value="WECKMAN_GREY"/>
            <shaderParameter name="colorMat1" value="WECKMAN_RED"/>
        </material>
        <material name="ws130g01_mat" baseNode="tipBody">
            <shaderParameter name="colorMat0" value="WECKMAN_GREY"/>
            <shaderParameter name="colorMat1" value="WECKMAN_RED"/>
        </material>
        <material name="ws130g02_mat" baseNode="cover">
            <shaderParameter name="colorMat0" value="WECKMAN_GREY"/>
            <shaderParameter name="colorMat1" value="WECKMAN_RED"/>
            <shaderParameter name="colorMat2" value="WELGER_YELLOW1"/>
        </material>
    </baseMaterial>

    <designMaterialConfigurations price="0" useDefaultColors="false" defaultColorIndex="0" title="$l10n_configuration_coverColor">
        <material name="ws130g02_mat" shaderParameter="colorMat2" />
        <designMaterialConfiguration name="$l10n_ui_colorYellow" color="WELGER_YELLOW1"/>
        <designMaterialConfiguration name="$l10n_ui_colorRed"    color="RUDOLPHSOHN_RED1"/>
        <designMaterialConfiguration name="$l10n_ui_colorGreen"  color="RUDOLPHSOHN_COVERGREEN"/>
        <designMaterialConfiguration name="$l10n_ui_colorBlue"   color="SHARED_BLUE2"/>
        <designMaterialConfiguration name="$l10n_ui_colorBlack"  color="SHARED_BLACK5"/>
        <designMaterialConfiguration name="$l10n_ui_colorGrey"   color="SHARED_GREY1"/>
    </designMaterialConfigurations>

    <interactiveControl>
        <interactiveControlConfigurations title="Interactive Control">
            <interactiveControlConfiguration name="$l10n_configuration_valueYes">
                <interactiveControls>
                    <outdoorTrigger node="ic_outdoorTrigger"/>

                    <!-- Left front side -->
                    <interactiveControl posText="$l10n_actionIC_closeSide" negText="$l10n_actionIC_openSide">
                        <clickPoint iconType="CROSS" node="ic_l1" size="0.05" type="OUTDOOR"/>
                        <clickPoint iconType="CROSS" node="ic_l2" size="0.05" type="OUTDOOR"/>
						<animation name="leftFrontOpen" speedScale="1.0" initTime="0.0" />
                        <dependingInteractiveControl index="3" blockState="false" forcedBlockedState="false"/>                    
                        <configurationsRestrictions>
                            <restriction indicies="2 3 4 5" name="fillUnit"/>
                        </configurationsRestrictions>
                    </interactiveControl>

                    <!-- Left back side -->
                    <interactiveControl posText="$l10n_actionIC_closeSide" negText="$l10n_actionIC_openSide">
                        <clickPoint iconType="CROSS" node="ic_l3" size="0.05" type="OUTDOOR"/>
                        <clickPoint iconType="CROSS" node="ic_l4" size="0.05" type="OUTDOOR"/>
						<animation name="leftBackOpen" speedScale="1.0" initTime="0.0" />
                        <dependingInteractiveControl index="3" blockState="false" forcedBlockedState="false"/>                    
                        <configurationsRestrictions>
                            <restriction indicies="2 3 4 5" name="fillUnit"/>
                        </configurationsRestrictions>
                    </interactiveControl>

                    <!-- Left side post -->
                    <interactiveControl posText="$l10n_actionIC_closeSide" negText="$l10n_actionIC_openSide">
                        <clickPoint iconType="CROSS" node="ic_lp" size="0.05" type="OUTDOOR"/>
						<animation name="leftPostOpen" speedScale="1.0" initTime="0.0" />
                        <dependingMovingTool isInactive="true" node="standardSidesLeftPost"/>                       
                        <configurationsRestrictions>
                            <restriction indicies="2 3 4 5" name="fillUnit"/>
                        </configurationsRestrictions>
                    </interactiveControl>

                    <!-- Right front side -->
                    <interactiveControl posText="$l10n_actionIC_closeSide" negText="$l10n_actionIC_openSide">
                        <clickPoint iconType="CROSS" node="ic_r1" size="0.05" type="OUTDOOR"/>
                        <clickPoint iconType="CROSS" node="ic_r2" size="0.05" type="OUTDOOR"/>
						<animation name="rightFrontOpen" speedScale="1.0" initTime="0.0" />
                        <dependingInteractiveControl index="6" blockState="false" forcedBlockedState="false"/>                    
                        <configurationsRestrictions>
                            <restriction indicies="2 3 4 5" name="fillUnit"/>
                        </configurationsRestrictions>
                    </interactiveControl>

                    <!-- Right back side -->
                    <interactiveControl posText="$l10n_actionIC_closeSide" negText="$l10n_actionIC_openSide">
                        <clickPoint iconType="CROSS" node="ic_r3" size="0.05" type="OUTDOOR"/>
                        <clickPoint iconType="CROSS" node="ic_r4" size="0.05" type="OUTDOOR"/>
						<animation name="rightBackOpen" speedScale="1.0" initTime="0.0" />
                        <dependingInteractiveControl index="6" blockState="false" forcedBlockedState="false"/>                    
                        <configurationsRestrictions>
                            <restriction indicies="2 3 4 5" name="fillUnit"/>
                        </configurationsRestrictions>
                    </interactiveControl>

                    <!-- Right side post -->
                    <interactiveControl posText="$l10n_actionIC_closeSide" negText="$l10n_actionIC_openSide">
                        <clickPoint iconType="CROSS" node="ic_rp" size="0.05" type="OUTDOOR"/>
						<animation name="rightPostOpen" speedScale="1.0" initTime="0.0" />
                        <dependingMovingTool isInactive="true" node="standardSidesRightPost"/>                       
                        <configurationsRestrictions>
                            <restriction indicies="2 3 4 5" name="fillUnit"/>
                        </configurationsRestrictions>
                    </interactiveControl>
                </interactiveControls>
            </interactiveControlConfiguration>
            <interactiveControlConfiguration name="$l10n_configuration_valueNo">
            </interactiveControlConfiguration>
        </interactiveControlConfigurations>
    </interactiveControl>

    <designConfigurations>
        <designConfiguration displayBrand="WECKMAN" vehicleBrand="WECKMAN" isDefault="true">
            <objectChange node="decal05" visibilityActive="true" />
            <objectChange node="decal06" visibilityActive="true" />
            <objectChange node="decal07" visibilityActive="false" />
            <objectChange node="decal08" visibilityActive="false" />
            <objectChange node="decal09" visibilityActive="true" />
            <objectChange node="decal10" visibilityActive="true" />
            <objectChange node="decal11" visibilityActive="false" />
            <objectChange node="decal12" visibilityActive="false" />
            <objectChange node="decal14" visibilityActive="true" />
            <objectChange node="decal15" visibilityActive="false" />
        </designConfiguration>
        <designConfiguration displayBrand="TUHTI" vehicleBrand="TUHTI">
            <objectChange node="decal05" visibilityActive="false" />
            <objectChange node="decal06" visibilityActive="false" />
            <objectChange node="decal07" visibilityActive="true" />
            <objectChange node="decal08" visibilityActive="true" />
            <objectChange node="decal09" visibilityActive="false" />
            <objectChange node="decal10" visibilityActive="false" />
            <objectChange node="decal11" visibilityActive="true" />
            <objectChange node="decal12" visibilityActive="true" />
            <objectChange node="decal14" visibilityActive="false" />
            <objectChange node="decal15" visibilityActive="true" />
        </designConfiguration>
    </designConfigurations>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
        <i3dMapping id="ws130g_main_component1" node="0>" />
        <i3dMapping id="ws130_vis" node="0>0" />
        <i3dMapping id="attacherJoint" node="0>0|0|0" />
        <i3dMapping id="connectionHoses" node="0>0|0|1" />
        <i3dMapping id="electricIn" node="0>0|0|1|0" />
        <i3dMapping id="hydraulicIn01" node="0>0|0|1|1" />
        <i3dMapping id="hydraulicIn02" node="0>0|0|1|2" />
        <i3dMapping id="support" node="0>0|0|2" />
        <i3dMapping id="electric_detached" node="0>0|0|2|0|0" />
        <i3dMapping id="electric_connector" node="0>0|0|2|0|0|0" />
        <i3dMapping id="hydraulic01_detached" node="0>0|0|2|0|1" />
        <i3dMapping id="hydraulic01_connector" node="0>0|0|2|0|1|0" />
        <i3dMapping id="hydraulic02_detached" node="0>0|0|2|0|2" />
        <i3dMapping id="hydraulic02_connector" node="0>0|0|2|0|2|0" />
        <i3dMapping id="supportPart01" node="0>0|0|3" />
        <i3dMapping id="supportPart02" node="0>0|0|4" />
        <i3dMapping id="wheelChock01" node="0>0|0|5" />
        <i3dMapping id="wheelChock02" node="0>0|0|6" />
        <i3dMapping id="bodyHydraulicRot" node="0>0|1|0" />
        <i3dMapping id="hydraulicBodyPartPunch01" node="0>0|1|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch02" node="0>0|1|0|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch03" node="0>0|1|0|0|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch04" node="0>0|1|0|0|0|0|0" />
        <i3dMapping id="hydraulicBodyPartPunch05" node="0>0|1|0|0|0|0|0|0" />
        <i3dMapping id="tipBody" node="0>0|2|0" />
        <i3dMapping id="additionalSides" node="0>0|2|0|0" />
        <i3dMapping id="decal14" node="0>0|2|0|0|0" />
        <i3dMapping id="decal15" node="0>0|2|0|0|1" />
        <i3dMapping id="backDoor" node="0>0|2|0|1" />
        <i3dMapping id="colPart09" node="0>0|2|0|1|1" />
        <i3dMapping id="grainDoor" node="0>0|2|0|1|2" />
        <i3dMapping id="latchB1Part01" node="0>0|2|0|1|3|0" />
        <i3dMapping id="latchB1Part02" node="0>0|2|0|1|3|0|0" />
        <i3dMapping id="latchB1Part03" node="0>0|2|0|1|3|0|0|0" />
        <i3dMapping id="latchB2Part01" node="0>0|2|0|1|4|0" />
        <i3dMapping id="latchB2Part02" node="0>0|2|0|1|4|0|0" />
        <i3dMapping id="latchB2Part03" node="0>0|2|0|1|4|0|0|0" />
        <i3dMapping id="latchB3Part01" node="0>0|2|0|1|5|0" />
        <i3dMapping id="latchB3Part02" node="0>0|2|0|1|5|0|0" />
        <i3dMapping id="latchB3Part03" node="0>0|2|0|1|5|0|0|0" />
        <i3dMapping id="latchB4Part01" node="0>0|2|0|1|6|0" />
        <i3dMapping id="latchB4Part02" node="0>0|2|0|1|6|0|0" />
        <i3dMapping id="latchB4Part03" node="0>0|2|0|1|6|0|0|0" />
        <i3dMapping id="gripClip" node="0>0|2|0|1|7|1" />
        <i3dMapping id="backDoorHook" node="0>0|2|0|2" />
        <i3dMapping id="backDoorHookPart01" node="0>0|2|0|2|0" />
        <i3dMapping id="backDoorHookRing" node="0>0|2|0|3" />
        <i3dMapping id="bodyCollisions" node="0>0|2|0|4" />
        <i3dMapping id="colPart01" node="0>0|2|0|4|0" />
        <i3dMapping id="colPart02" node="0>0|2|0|4|1" />
        <i3dMapping id="colPart10" node="0>0|2|0|4|2" />
        <i3dMapping id="colPart11" node="0>0|2|0|4|3" />
        <i3dMapping id="colPart12" node="0>0|2|0|4|4" />
        <i3dMapping id="colPart13" node="0>0|2|0|4|5" />
        <i3dMapping id="colPart14" node="0>0|2|0|4|6" />
        <i3dMapping id="colPart15" node="0>0|2|0|4|7" />
        <i3dMapping id="colPart16" node="0>0|2|0|4|8" />
        <i3dMapping id="colPart17" node="0>0|2|0|4|9" />
        <i3dMapping id="colPart18" node="0>0|2|0|4|10" />
        <i3dMapping id="colPart19" node="0>0|2|0|4|11" />
        <i3dMapping id="colPart20" node="0>0|2|0|4|12" />
        <i3dMapping id="bodyHydraulicRotRef" node="0>0|2|0|5" />
        <i3dMapping id="licensePlateBack" node="0>0|2|0|6|2" />
        <i3dMapping id="cover" node="0>0|2|0|7" />
        <i3dMapping id="cover_closed" node="0>0|2|0|7|0" />
        <i3dMapping id="coverAlphaPart01_closed" node="0>0|2|0|7|0|1" />
        <i3dMapping id="coverAlphaPart02_closed" node="0>0|2|0|7|0|2" />
        <i3dMapping id="cover_open" node="0>0|2|0|7|1" />
        <i3dMapping id="coverPart01" node="0>0|2|0|7|2|0" />
        <i3dMapping id="coverPart02" node="0>0|2|0|7|2|1" />
        <i3dMapping id="effectNodesBack" node="0>0|2|0|8|0|0" />
        <i3dMapping id="effectGrainBack" node="0>0|2|0|8|0|0|0" />
        <i3dMapping id="effectSmokeBack" node="0>0|2|0|8|0|0|1" />
        <i3dMapping id="effectParticleBack" node="0>0|2|0|8|0|1|0" />
        <i3dMapping id="effectNodesGrainDoor" node="0>0|2|0|8|1|0" />
        <i3dMapping id="effectGrainDoor" node="0>0|2|0|8|1|0|0" />
        <i3dMapping id="effectSmokeDoor" node="0>0|2|0|8|1|0|1" />
        <i3dMapping id="effectParticleDoor" node="0>0|2|0|8|1|1|0" />
        <i3dMapping id="fillUnit" node="0>0|2|0|10" />
        <i3dMapping id="dischargeNodeBack" node="0>0|2|0|10|0" />
        <i3dMapping id="dischargeNodeGrainDoor" node="0>0|2|0|10|1" />
        <i3dMapping id="exactFillRootNode01" node="0>0|2|0|10|2" />
        <i3dMapping id="exactFillRootNode02" node="0>0|2|0|10|3" />
        <i3dMapping id="exactFillRootNode03" node="0>0|2|0|10|4" />
        <i3dMapping id="fillAutoAimTarget01" node="0>0|2|0|10|5" />
        <i3dMapping id="fillAutoAimTarget02" node="0>0|2|0|10|6" />
        <i3dMapping id="fillAutoAimTarget03" node="0>0|2|0|10|7" />
        <i3dMapping id="fillVolume01" node="0>0|2|0|10|8" />
        <i3dMapping id="fillVolume02" node="0>0|2|0|10|9" />
        <i3dMapping id="fillVolume03" node="0>0|2|0|10|10" />
        <i3dMapping id="unloadInfoBack" node="0>0|2|0|10|11" />
        <i3dMapping id="unloadInfoFront" node="0>0|2|0|10|12" />
        <i3dMapping id="ic_outdoorTrigger" node="0>0|2|0|11|0" />
        <i3dMapping id="ic_l1" node="0>0|2|0|11|1" />
        <i3dMapping id="ic_l2" node="0>0|2|0|11|2" />
        <i3dMapping id="ic_l3" node="0>0|2|0|11|3" />
        <i3dMapping id="ic_l4" node="0>0|2|0|11|4" />
        <i3dMapping id="ic_lp" node="0>0|2|0|11|5" />
        <i3dMapping id="ic_r1" node="0>0|2|0|11|6" />
        <i3dMapping id="ic_r2" node="0>0|2|0|11|7" />
        <i3dMapping id="ic_r3" node="0>0|2|0|11|8" />
        <i3dMapping id="ic_r4" node="0>0|2|0|11|9" />
        <i3dMapping id="ic_rp" node="0>0|2|0|11|10" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|0|12|0|0" />
        <i3dMapping id="reverseLightHigh1" node="0>0|2|0|12|0|1" />
        <i3dMapping id="rearLightLeft" node="0>0|2|0|12|1|0" />
        <i3dMapping id="rearLightRight" node="0>0|2|0|12|1|1" />
        <i3dMapping id="turnLightLeftBack" node="0>0|2|0|12|2|0" />
        <i3dMapping id="turnLightRightBack" node="0>0|2|0|12|2|1" />
        <i3dMapping id="raisedSides" node="0>0|2|0|13" />
        <i3dMapping id="roundBaleFrame" node="0>0|2|0|14" />
        <i3dMapping id="standardSides" node="0>0|2|0|15" />
        <i3dMapping id="standardSidesBackFrame" node="0>0|2|0|15|0" />
        <i3dMapping id="standardSidesL1" node="0>0|2|0|15|1" />
        <i3dMapping id="colPart03" node="0>0|2|0|15|1|0" />
        <i3dMapping id="decal05" node="0>0|2|0|15|1|2" />
        <i3dMapping id="decal07" node="0>0|2|0|15|1|3" />
        <i3dMapping id="latchL1Part01" node="0>0|2|0|15|1|4|0" />
        <i3dMapping id="latchL1Part02" node="0>0|2|0|15|1|4|0|0" />
        <i3dMapping id="latchL1Part03" node="0>0|2|0|15|1|4|0|0|0" />
        <i3dMapping id="latchL2Part01" node="0>0|2|0|15|1|5|0" />
        <i3dMapping id="latchL2Part02" node="0>0|2|0|15|1|5|0|0" />
        <i3dMapping id="latchL2Part03" node="0>0|2|0|15|1|5|0|0|0" />
        <i3dMapping id="standardSidesL2" node="0>0|2|0|15|2" />
        <i3dMapping id="colPart05" node="0>0|2|0|15|2|0" />
        <i3dMapping id="decal09" node="0>0|2|0|15|2|1" />
        <i3dMapping id="decal11" node="0>0|2|0|15|2|2" />
        <i3dMapping id="latchL3Part01" node="0>0|2|0|15|2|3|0" />
        <i3dMapping id="latchL3Part02" node="0>0|2|0|15|2|3|0|0" />
        <i3dMapping id="latchL3Part03" node="0>0|2|0|15|2|3|0|0|0" />
        <i3dMapping id="latchL4Part01" node="0>0|2|0|15|2|4|0" />
        <i3dMapping id="latchL4Part02" node="0>0|2|0|15|2|4|0|0" />
        <i3dMapping id="latchL4Part03" node="0>0|2|0|15|2|4|0|0|0" />
        <i3dMapping id="standardSidesLeftPost" node="0>0|2|0|15|3" />
        <i3dMapping id="colPart04" node="0>0|2|0|15|3|0" />
        <i3dMapping id="standardSidesR1" node="0>0|2|0|15|4" />
        <i3dMapping id="colPart06" node="0>0|2|0|15|4|0" />
        <i3dMapping id="decal06" node="0>0|2|0|15|4|2" />
        <i3dMapping id="decal08" node="0>0|2|0|15|4|3" />
        <i3dMapping id="latchR1Part01" node="0>0|2|0|15|4|4|0" />
        <i3dMapping id="latchR1Part02" node="0>0|2|0|15|4|4|0|0" />
        <i3dMapping id="latchR1Part03" node="0>0|2|0|15|4|4|0|0|0" />
        <i3dMapping id="latchR2Part01" node="0>0|2|0|15|4|5|0" />
        <i3dMapping id="latchR2Part02" node="0>0|2|0|15|4|5|0|0" />
        <i3dMapping id="latchR2Part03" node="0>0|2|0|15|4|5|0|0|0" />
        <i3dMapping id="standardSidesR2" node="0>0|2|0|15|5" />
        <i3dMapping id="colPart08" node="0>0|2|0|15|5|0" />
        <i3dMapping id="decal10" node="0>0|2|0|15|5|1" />
        <i3dMapping id="decal12" node="0>0|2|0|15|5|2" />
        <i3dMapping id="latchR3Part01" node="0>0|2|0|15|5|3|0" />
        <i3dMapping id="latchR3Part02" node="0>0|2|0|15|5|3|0|0" />
        <i3dMapping id="latchR3Part03" node="0>0|2|0|15|5|3|0|0|0" />
        <i3dMapping id="latchR4Part01" node="0>0|2|0|15|5|4|0" />
        <i3dMapping id="latchR4Part02" node="0>0|2|0|15|5|4|0|0" />
        <i3dMapping id="latchR4Part03" node="0>0|2|0|15|5|4|0|0|0" />
        <i3dMapping id="standardSidesRightPost" node="0>0|2|0|15|6" />
        <i3dMapping id="colPart07" node="0>0|2|0|15|6|0" />
        <i3dMapping id="tensionBelts" node="0>0|2|0|16" />
        <i3dMapping id="beltActivationTrigger" node="0>0|2|0|16|0" />
        <i3dMapping id="startPoint01" node="0>0|2|0|16|1" />
        <i3dMapping id="tensionBelt01Intersection01" node="0>0|2|0|16|1|0" />
        <i3dMapping id="tensionBelt01Intersection02" node="0>0|2|0|16|1|1" />
        <i3dMapping id="tensionBelt01Intersection03" node="0>0|2|0|16|1|2" />
        <i3dMapping id="tensionBelt01Intersection04" node="0>0|2|0|16|1|3" />
        <i3dMapping id="tensionBelt01Intersection05" node="0>0|2|0|16|1|4" />
        <i3dMapping id="tensionBelt01Intersection06" node="0>0|2|0|16|1|5" />
        <i3dMapping id="tensionBelt01Intersection07" node="0>0|2|0|16|1|6" />
        <i3dMapping id="tensionBelt01Intersection08" node="0>0|2|0|16|1|7" />
        <i3dMapping id="tensionBelt01Intersection09" node="0>0|2|0|16|1|8" />
        <i3dMapping id="tensionBelt01Intersection10" node="0>0|2|0|16|1|9" />
        <i3dMapping id="startPoint01End" node="0>0|2|0|16|1|10" />
        <i3dMapping id="startPoint02" node="0>0|2|0|16|2" />
        <i3dMapping id="tensionBelt02Intersection01" node="0>0|2|0|16|2|0" />
        <i3dMapping id="tensionBelt02Intersection02" node="0>0|2|0|16|2|1" />
        <i3dMapping id="tensionBelt02Intersection03" node="0>0|2|0|16|2|2" />
        <i3dMapping id="tensionBelt02Intersection04" node="0>0|2|0|16|2|3" />
        <i3dMapping id="tensionBelt02Intersection05" node="0>0|2|0|16|2|4" />
        <i3dMapping id="tensionBelt02Intersection06" node="0>0|2|0|16|2|5" />
        <i3dMapping id="tensionBelt02Intersection07" node="0>0|2|0|16|2|6" />
        <i3dMapping id="tensionBelt02Intersection08" node="0>0|2|0|16|2|7" />
        <i3dMapping id="tensionBelt02Intersection09" node="0>0|2|0|16|2|8" />
        <i3dMapping id="tensionBelt02Intersection10" node="0>0|2|0|16|2|9" />
        <i3dMapping id="startPoint02End" node="0>0|2|0|16|2|10" />
        <i3dMapping id="startPoint03" node="0>0|2|0|16|3" />
        <i3dMapping id="tensionBelt03Intersection01" node="0>0|2|0|16|3|0" />
        <i3dMapping id="tensionBelt03Intersection02" node="0>0|2|0|16|3|1" />
        <i3dMapping id="tensionBelt03Intersection03" node="0>0|2|0|16|3|2" />
        <i3dMapping id="tensionBelt03Intersection04" node="0>0|2|0|16|3|3" />
        <i3dMapping id="tensionBelt03Intersection05" node="0>0|2|0|16|3|4" />
        <i3dMapping id="tensionBelt03Intersection06" node="0>0|2|0|16|3|5" />
        <i3dMapping id="tensionBelt03Intersection07" node="0>0|2|0|16|3|6" />
        <i3dMapping id="tensionBelt03Intersection08" node="0>0|2|0|16|3|7" />
        <i3dMapping id="tensionBelt03Intersection09" node="0>0|2|0|16|3|8" />
        <i3dMapping id="tensionBelt03Intersection10" node="0>0|2|0|16|3|9" />
        <i3dMapping id="startPoint03End" node="0>0|2|0|16|3|10" />
        <i3dMapping id="startPoint04" node="0>0|2|0|16|4" />
        <i3dMapping id="tensionBelt04Intersection01" node="0>0|2|0|16|4|0" />
        <i3dMapping id="tensionBelt04Intersection02" node="0>0|2|0|16|4|1" />
        <i3dMapping id="tensionBelt04Intersection03" node="0>0|2|0|16|4|2" />
        <i3dMapping id="tensionBelt04Intersection04" node="0>0|2|0|16|4|3" />
        <i3dMapping id="tensionBelt04Intersection05" node="0>0|2|0|16|4|4" />
        <i3dMapping id="tensionBelt04Intersection06" node="0>0|2|0|16|4|5" />
        <i3dMapping id="tensionBelt04Intersection07" node="0>0|2|0|16|4|6" />
        <i3dMapping id="tensionBelt04Intersection08" node="0>0|2|0|16|4|7" />
        <i3dMapping id="tensionBelt04Intersection09" node="0>0|2|0|16|4|8" />
        <i3dMapping id="tensionBelt04Intersection10" node="0>0|2|0|16|4|9" />
        <i3dMapping id="startPoint04End" node="0>0|2|0|16|4|10" />
        <i3dMapping id="startPoint05" node="0>0|2|0|16|5" />
        <i3dMapping id="tensionBelt05Intersection01" node="0>0|2|0|16|5|0" />
        <i3dMapping id="tensionBelt05Intersection02" node="0>0|2|0|16|5|1" />
        <i3dMapping id="tensionBelt05Intersection03" node="0>0|2|0|16|5|2" />
        <i3dMapping id="tensionBelt05Intersection04" node="0>0|2|0|16|5|3" />
        <i3dMapping id="tensionBelt05Intersection05" node="0>0|2|0|16|5|4" />
        <i3dMapping id="tensionBelt05Intersection06" node="0>0|2|0|16|5|5" />
        <i3dMapping id="tensionBelt05Intersection07" node="0>0|2|0|16|5|6" />
        <i3dMapping id="tensionBelt05Intersection08" node="0>0|2|0|16|5|7" />
        <i3dMapping id="tensionBelt05Intersection09" node="0>0|2|0|16|5|8" />
        <i3dMapping id="tensionBelt05Intersection10" node="0>0|2|0|16|5|9" />
        <i3dMapping id="startPoint05End" node="0>0|2|0|16|5|10" />
        <i3dMapping id="startPoint06" node="0>0|2|0|16|6" />
        <i3dMapping id="tensionBelt06Intersection01" node="0>0|2|0|16|6|0" />
        <i3dMapping id="tensionBelt06Intersection02" node="0>0|2|0|16|6|1" />
        <i3dMapping id="tensionBelt06Intersection03" node="0>0|2|0|16|6|2" />
        <i3dMapping id="tensionBelt06Intersection04" node="0>0|2|0|16|6|3" />
        <i3dMapping id="tensionBelt06Intersection05" node="0>0|2|0|16|6|4" />
        <i3dMapping id="tensionBelt06Intersection06" node="0>0|2|0|16|6|5" />
        <i3dMapping id="tensionBelt06Intersection07" node="0>0|2|0|16|6|6" />
        <i3dMapping id="tensionBelt06Intersection08" node="0>0|2|0|16|6|7" />
        <i3dMapping id="tensionBelt06Intersection09" node="0>0|2|0|16|6|8" />
        <i3dMapping id="tensionBelt06Intersection10" node="0>0|2|0|16|6|9" />
        <i3dMapping id="startPoint06End" node="0>0|2|0|16|6|10" />
        <i3dMapping id="startPoint07" node="0>0|2|0|16|7" />
        <i3dMapping id="tensionBelt07Intersection01" node="0>0|2|0|16|7|0" />
        <i3dMapping id="tensionBelt07Intersection02" node="0>0|2|0|16|7|1" />
        <i3dMapping id="tensionBelt07Intersection03" node="0>0|2|0|16|7|2" />
        <i3dMapping id="tensionBelt07Intersection04" node="0>0|2|0|16|7|3" />
        <i3dMapping id="tensionBelt07Intersection05" node="0>0|2|0|16|7|4" />
        <i3dMapping id="tensionBelt07Intersection06" node="0>0|2|0|16|7|5" />
        <i3dMapping id="tensionBelt07Intersection07" node="0>0|2|0|16|7|6" />
        <i3dMapping id="tensionBelt07Intersection08" node="0>0|2|0|16|7|7" />
        <i3dMapping id="tensionBelt07Intersection09" node="0>0|2|0|16|7|8" />
        <i3dMapping id="tensionBelt07Intersection10" node="0>0|2|0|16|7|9" />
        <i3dMapping id="startPoint07End" node="0>0|2|0|16|7|10" />
        <i3dMapping id="wallSupport" node="0>0|2|0|17" />
        <i3dMapping id="grainDoorChain" node="0>1|1" />
        <i3dMapping id="ws130g_bogieL_component2" node="1>" />
        <i3dMapping id="ws130g_bogieL" node="1>0" />
        <i3dMapping id="wheelBackLeft" node="1>0|1|0" />
        <i3dMapping id="wheelFrontLeft" node="1>0|1|1" />
        <i3dMapping id="ws130g_bogieR_component3" node="2>" />
        <i3dMapping id="ws130g_bogieR" node="2>0" />
        <i3dMapping id="wheelBackRight" node="2>0|1|0" />
        <i3dMapping id="wheelFrontRight" node="2>0|1|1" />
    </i3dMappings>
</vehicle>
