<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="walllight6_2m.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/maps/mapUS/textures/props/lightWarm_emissive.png"/>
    <File fileId="1" filename="$data/maps/textures/shared/props/warehouseWallLamp_diffuse.png"/>
    <File fileId="2" filename="$data/maps/textures/shared/props/warehouseWallLamp_normal.png"/>
    <File fileId="3" filename="$data/maps/textures/shared/props/warehouseWallLamp_specular.png"/>
    <File fileId="4" filename="$data/shaders/glowShader.xml"/>
  </Files>


  <Materials>
    <Material name="UnnamedMaterial" materialId="5" diffuseColor="1 1 1 1">
    </Material>
    <Material name="warehouseWallLamp_mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="warehouseWallLampLit_mat" materialId="7" customShaderId="4" customShaderVariation="customEmissiveMap">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="mEmissiveMap" fileId="5"/>
      <CustomParameter name="lightControl" value="0.5 0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="walllight6_2m.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="warehouseWallLamp_2m" lockedgroup="true" translation="0 2 -0.25" rotation="0 -90 0" clipDistance="55" nodeId="16" materialIds="6" castsShadows="true" receiveShadows="true">
        <TransformGroup name="attachmentParts" nodeId="17">
          <Shape shapeId="2" name="warehouseWallLampWire" clipDistance="55" nodeId="18" materialIds="6" receiveShadows="true"/>
          <Shape shapeId="3" name="bulbUnlit" clipDistance="300" nodeId="19" materialIds="6" receiveShadows="true"/>
          <TransformGroup name="illum" nodeId="20">
            <TransformGroup name="selfLit" nodeId="21">
              <Shape shapeId="4" name="warehouseWallLampWireLit" clipDistance="55" nodeId="22" materialIds="6" receiveShadows="true" weatherRequiredMask="64" visibleShaderParameter="5"/>
              <Shape shapeId="5" name="warehouseWallLampInnerLit" clipDistance="300" nodeId="23" materialIds="7" castsShadows="true" receiveShadows="true" weatherRequiredMask="64" visibleShaderParameter="5"/>
              <Shape shapeId="6" name="bulbLit" clipDistance="300" nodeId="24" materialIds="7" castsShadows="true" receiveShadows="true" weatherRequiredMask="64" visibleShaderParameter="5"/>
            </TransformGroup>
            <TransformGroup name="realLights" nodeId="25">
              <Light name="spotLight" translation="0.672956 -0.134596 -3.4427e-08" rotation="-90 0 0" clipDistance="300" nodeId="26" type="spot" color="0.8 0.5 0.3" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.001" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" pcssLightSize="50" pcssLightDistance="50" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="8" coneAngle="140" dropOff="3" weatherRequiredMask="64"/>
              <Light name="pointLight" translation="0.672956 -0.389846 -1.21123e-08" rotation="-90 0 0" clipDistance="300" nodeId="27" type="point" color="0.8 0.5 0.3" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.001" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.02" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" pcssLightSize="50.7906" pcssLightDistance="0.66" pcssDepthBiasFactor="1" pcssMaxPenumbraSize="1" shadowPerspective="false" range="0.4" weatherRequiredMask="64"/>
            </TransformGroup>
          </TransformGroup>
          <Shape shapeId="7" name="colArm" translation="0.0160552 -0.0965726 -5.23146e-09" rotation="-0 90 0" scale="0.640667 0.671803 1.07106" static="true" nodeId="29" materialIds="5" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
        </TransformGroup>
        <TransformGroup name="areas" translation="0 -0.35 -0.0113604" rotation="9.33467e-06 -0 0" nodeId="30">
          <TransformGroup name="startNode" translation="-0.0902729 -0.06751 -0.353079" nodeId="31">
            <TransformGroup name="endNode" translation="1.13685 0.704975 0.670761" nodeId="32"/>
          </TransformGroup>
        </TransformGroup>
      </Shape>
  </Scene>

</i3D>
