<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fairyLights07" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/placeables/lizard/hayLoft/hayLoft_diffuse.png"/>
    <File fileId="3" filename="$data/placeables/lizard/hayLoft/hayLoft_normal.png"/>
    <File fileId="4" filename="$data/placeables/lizard/hayLoft/hayLoft_specular.png"/>
    <File fileId="13" filename="$data/shaders/glowShader.xml"/>
    <File fileId="7" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="5" filename="$data/shared/default_normal.png"/>
    <File fileId="6" filename="$data/shared/default_specular.png"/>
  </Files>


  <Materials>
    <Material name="bulbCable_mat" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="7" customShaderVariation="colorMask">
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.0097 0.0677 0.3021 0"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
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      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
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      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
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      <Normalmap fileId="5"/>
      <CustomParameter name="lightControl" value="0.9 0 0 0"/>
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    <Material name="bulbEmissive_mat" materialId="6" diffuseColor="1 0.658824 0 1" specularColor="1 1 0.0941177" customShaderId="13">
      <Normalmap fileId="5"/>
      <CustomParameter name="lightControl" value="0.9 0 0 0"/>
    </Material>
    <Material name="bulbEmissive_mat" materialId="7" diffuseColor="0.831373 0.0156863 0.00784314 1" specularColor="1 1 0.0941177" customShaderId="13">
      <Normalmap fileId="5"/>
      <CustomParameter name="lightControl" value="0.9 0 0 0"/>
    </Material>
    <Material name="bulbEmissive_mat" materialId="8" diffuseColor="0.0901961 0.156863 0.647059 1" specularColor="1 1 0.0941177" customShaderId="13">
      <Normalmap fileId="5"/>
      <CustomParameter name="lightControl" value="0.9 0 0 0"/>
    </Material>
    <Material name="hayLoft_mat" materialId="9">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
    </Material>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="fairyLights10.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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</i3D>
